﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;

namespace ProAG_Tetris_WPF
{
    class Game
    {
        public double Width
        {
            get;
            set;
        }

        public double Height
        {
            get;
            set;
        }

        public Canvas GameCanvas
        {
            get;
            set;
        }
    }
}
